From initial thumbnail sketches to orthographic drawings and everything in between. In this tutorial I illustrate my process for designing a character game asset in the form of a medical droid and hopefully make the 3d modellers job as easy as pie. Also what to expect from art directors and how to decipher a brief.
Issue 76 - 2d Artist Mag
I'll be posting a link to the tutorial on my website soon but for now you can use the Magazine Flash Previewer. The tutorial starts on page 50